Torment Hexus

TMA Games company logo
Dramatic illustration of a person gripped by a magical hand, being thrown out of a window by a furious person in the foreground.

Table of contents

Features

  • Match elemental tokens using your ex-military wristcomp, to charge up your spells.
  • Cast devastating battle magic to wreak havoc on the robots, humans, and bizarre bio-cybernetic creations guarding the CEO's tower.
  • Loot powerful relics from your enemies' remains, gaining power from remnants of the past world. Draw the latent energies from a scrap of fern, inject raw fire mana into your veins, hasten your spells' tempo with a bloody stopwatch.
  • Navigate nuanced scenarios as you encounter the corporation's less-violent denizens. Sabotage evil experiments, convince the laborers to unionize, con the guards in a card game, and trade for equipment in an illicit black market.
Screenshot of Torment Hexus, showing an enemy fire mage casting a rebounding laser spell, hitting the player and multiple of their allies. Screenshot of Torment Hexust, showing the shopping UI. Screenshot of Torment Hexus, showing a fight lit by green barrels of radioactive goop.

About the Game

Torment Hexus is a match-3 tactical combat roguelike. In the cyberpunk future, power rests in the hands of the corporate CEOs. They'll take any action that they think will increase their wealth, no matter the cost. Iggy is an ex-military warmage, cast loose after combat injuries left them relying on shoddy prosthetic eyes to see. Driven by pain and poverty, rage and frustration, they've decided to wage a one-person war against the corporate behemoths. But will their violence and subterfuge be enough to see them to the top of the tower?

Torment Hexus was inspired by Puzzle Quest and Puzzle and Dragons, as well as the author's love of classic roguelike games like Angband and Dungeonmans.

A cyberpunk tower rises above the slums, its top piercing the red clouds. Screenshot of Torment Hexus, showing the spell swapping interface. You can only use 6 spells at a time, indicated as ports on the side of your wristcomp.
Screenshot of Torment Hexus, showing a text encounter. The player has the opportunity to interrupt a cadre of corporate earth mages, who are undermining a housing development to create more warehouse space.

About the Team

Chris Weisiger (founder, TMA Games)

Chris (Bluesky) is a veteran of the software development industry, now onto a second career in game development. His previous games include Waves of Steel, a game where warships do kickflips over torpedoes, paradrop out of colossal nuclear-powered airplanes, and go to ramming speed, as well as many unreleased hobby projects.

Chris lives near Philadelphia with his dog, Pavlov.

Nicky Loom (Writing)

Nicky Loom is a writer of speculative, horror and fantasy fiction from Rhuddlan, North Wales. Her work is published in one out-of-print anthology and, more widely, on the internet. Her inspirations for Torment Hexus include Margaret Atwood, Virginia Woolf, Shirley Jackson, and the experience of having worked in marketing. When not writing, Nicky is involved in her local theatre scene, hiking the Welsh countryside, and having variations on a dream about an intact mirror sitting, pristine, in the bottom of a well, words dancing across its surface in a language she does not know.

Emunator (Music)

Emunator (Westin McDonald) is a newly-minted full-time game composer and producer. With a professional background in visual arts and project management, he made the pivot to pursue game music full time in 2024. Torment Hexus is his first solo game soundtrack project. Prior to this, his musical endeavors centered around OverClocked ReMix, where he has been a judge and musical contributor since 2013 and has nearly 50 published arrangements under his belt. He has also released two albums of lo-fi/chill game arrangements under Curaga Records. With a diverse range of musical interests ranging from ambient to indie pop, EDM to post-rock, and everything in between, Emunator is thrilled to bring his genre-bending approach to game music to Torment Hexus.

Shoe (lead artist)

Shoe has been pushing pixels since early 2013, when he ran out of people's projects to work on he ended up learning how to use Game Maker. He most recently did artwork for Kitsune Tails, and is working on his own game Junk Sec. He's living in Ireland, poking holes in people for money when he's not in the pixel mines.

Various other artists

Torment Hexus's graphics were made by a wide variety of artists, including:

Picture of Fox, one of the characters in Torment Hexus. She is cheekily offering a syringe of glowing red goop from her courier bag.

Basic info

Screenshot of Torment Hexus, showing the spell Unstable Flare being cast.

Press

Press kit (20MB)

Hero art

Character art of Iggy Character art of Fox Character art of a hapless CEO